DWI NOVITA. The Role of Gamified Learning Media in Enhancing Students’ Motivation at State Madrasah Tsanawiyah. Sufiya Journal of Islamic Studies, [S. l.], v. 2, n. 3, p. 159–167, 2024. DOI: 10.66867/sjis.v2i3.141. Disponível em: https://journal.sufiya.org/index.php/sjis/article/view/141. Acesso em: 13 may. 2026.