DWI NOVITA. The Role of Gamified Learning Media in Enhancing Students’ Motivation at State Madrasah Tsanawiyah. Sufiya Journal of Islamic Studies, [S. l.], v. 1, n. 3, p. 159–167, 2025. Disponível em: https://journal.sufiya.org/index.php/sjis/article/view/141. Acesso em: 27 oct. 2025.